Description
This product is still in development, and contains AI art. This product is intended for anyone to beta play test, at a reduced price as it is still in prototype form.
“You have been chosen by your people to lead them from a band of desperate survivors into building mighty kingdom. Harvest wood from the forests, stone, iron, and gold from outcrops, hunt, fish or farm to feed your people, and worship at the temple for favour, all whilst dealing with random events that beset your people! From crop disease to mine shaft collapse, from buried gems and treasure to dragon’s dens, Experience the highs and lows of kingdom building in this post-cataclysmic fantasy world”.
With over 30 different buildings to construct, 15 different unit types to train, over 70 upgrades to aid your, and 3 unique human factions, Swords and Stones puts ultimate control in the players hands.
Swords and Stones is a new genre of table top wargame, based heavily on PC “Real time strategy” games, except offers so so much more.
Featuring 3 Unique Human Factions
Avalonians – Although they still have formidable magical capabilities given to them by their one god, Avalonians are brilliant inventors and industrialists, relying on strong defences and far ranged blackpowder units to defeat their enemies afar.
Paganites – Shunning the technology of their Avalonian brethren, Paganite cultures value fast and hard hitting calvary, ferocious warriors, and rely heavily on the powers granted to them by a pantheon of Gods.
The Damned – Start the game as any other faction, however once a dark ritual has been performed, their kingdom becomes Damned, able to resurrect the dead, construct a catacombs, and turn a city of the living into a kingdom of bones…
Box contents 2x 200p Rulebook
2x Stockpile Counters
2x Player Screens
2x 40 Dice and Rulers
2x 70 Upgrade Cards
2x 150 Units (red and blue)
2×50 Marker Tokens
2x 40 Building (red and blue)
30 Farms
Over 5 literal meters of Walls and Gates
12 Forests, 12 Outcrop Resource Sites.
Note: no terrain is included in this initial prototype